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No Motherland Without: North Korea In Crisis And Cold War

A card-driven strategy game for one or two players simulating tensions between the DPRK and the West from 1953 to present day. As the Kim Regime (DPRK), one player will be seeking a nuclear deterrent to invasion, preventing uprising, improving infrastructure and purging elites to prevent a coup. As the West, players will exert pressure on the regime.
Sales price £57.95
Description

No Motherland Without: North Korea in Crisis and Cold War is a card-driven strategy game for two players. The game depicts the struggles of the Kim Regime against the West from 1953 to present day North Korea. In the aftermath of the Korean Armistice Agreement, the Korean peninsula divided in two. While its signature marked a cessation of armed conflict, the war was not over. In over six decades since the armistice was signed, three generations of the Kim regime resisted Chinese and Soviet control, endured famine, floods, isolation, and economic sanctions while defiantly pursuing nuclear weapons.

One player will be the DPRK (Democratic People’s Republic of Korea), seeking a nuclear deterrent to invasion, improving living standards to prevent uprising, and purging elites to prevent a coup.

The other player will be the West, maximizing pressure on the regime by obstructing the missile program to secure the region, implementing sanctions to impede the North Korean economy, aiding defectors, and further isolating the DPRK from the global community.

Product Information:

  • Complexity: Low to Medium
  • Solitaire Suitability: High
  • Time Scale: 8-10 years per turn.
  • Players: one or two
  • Playing Time: 90-120 minutes

 

Components:

  • One MOUNTED game map
  • Two counter sheets
  • 128 Poker-sized Game Cards
  • Rules booklet
  • Box and Lid

 

Game Credits:

  • Designer: Dan Bullock