Halls of Montezuma
The Halls of Montezuma is a fast paced game of the Mexican War which takes you back tothe era of Manifest Destiny. The Halls of Montezuma is a Card Driven Game, allowing playersthe opportunity to recreatethe various events and actions in Mexico from 1846 to 1848.The historical cast of characters is here, from Doniphan to Arista, Scott to Santa Anna. Even Lee, Jackson, Beauregard and Grant make cameo appearances.
Strategy card play allows you to move yourforces, make events happen, activatethe fleet, secure control of your lines of communication, and even invade Mexico with General Scott.
The outcome is never aforegone conclusion. Victory comes from driving Mexico's political will down to zero; but each battle's outcome is in doubt - a few troops performing superbly can defeat many troops performing poorly. Mexico can achieve a quick sudden-death victory beforethe U.S. has declared war and can bring itsforce to bear.
Will Santa Anna arriver early and retake Tejas?
Can General Scott take Mexico City?
Play The Halls of Montezuma and find out!
Components
Rules booklet
Deck of 110 Strategy & Action cards
One 22x34 mapsheet
Player aid cards
Quick Start card
Two 5/8-inch counter sheets
TIME SCALE 3 months per turn
MAP SCALE Point to point
UNIT SCALE Companies, regiments, squadrons, batteries, leaders, guerillas, and others
NUMBER OF PLAYERS Two
Medium Complexity
Solitair Suitability Low