CONTENT: - Onscreen Position: Not Set -

West Wall

Wargamer Vol.1 No.35 Nov 1984
New Copy, has rusty staples from long-term storage.
A double-blind wargame, this divisional scale game covers the advance into Germany following the Normandy invasion. The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players use markers to show the location of enemy units.
Base price with tax
Sales price £4.95
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no  image found
Description

New Copy, has rusty staples  from long-term storage. Cover intact and perfectly legible.

Wargamer Vol.1 No.35 Nov 1984

GAME:

West Wall (by Ty Bomba)

A double-blind wargame, this divisional scale game covers the advance into Germany following the Normandy invasion. The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players use markers to show the location of enemy units.

ARTICLES:

Breaching the West Wall - J.Prados
- Historical background for the issue game

The Wilderness (SimCan)
- Game Review - M.Bates

Royal Navy (QtrD) - 2 scenarios - J.Greene

Napoleon at Lutzen (Wgmr-32) - scenario - B.McWilliams

Building the West Wall
- Developer notes - M.Brownell
- Designer notes - T.Bomba

A Hitchhiker's Guide to Computer Wargaming - M.McLaughlin, L.Franks
- F15 (MicroP)
- 50 Mission Crush (SSI)

Lawrence of Arabia? Allenby of Palestine!
- An alternative strategy for Lawrence (3W) - J.Gordon

A Double Dose of Double Blind
- Review of GDW's Normandy Campaign and
8th Army - L.Hoffman

Briefing
- Rolling Thunder (Commando) - P.Moore
- Killer Angels (WEG) - N.Muir

Lesnaja
- the missing pieces... - P.Englund

G2 / Hobby News - W.Poulter

Issue Number
35
Magazine issue number.