Operation Shoestring: The Guadalcanal Campaign, 1942
On the morning of August 7, 1942, the U.S. Marines landed on the beaches of Guadalcanal, marking the first American offensive against Japan
New in shrink but old and likely have staple rust.
On the morning of August 7, 1942, the U.S. Marines landed on the beaches of Guadalcanal, marking the first American offensive against Japan in the Pacific in World War II. The bitter and protracted struggle that followed involved major elements of the navies and air forces of both sides.
Guadalcanal was the operation that started the Allies on the road to Tokyo. From here the U.S. Marines would later launch the invasions of the Palau Islands, Bougainville and Guam. Operation Shoestring is a company-level game focusing on that dramatic first conflict.
Game Components : 600 full-color two-sided counters : One 22x34" full-color mapsheets
Game Features
Innovative combat resolution, integrating maneuver combat, close assault, artillery bombardment, shore bombardment, air support, and even Banzai charges into one easy-to-use system
Full-featured naval and air game that integrates with the island fighting
Engineers to rebuild airfields and construct improved positions
Japanese hidden units and limited U.S. intelligence
Scenarios, campaign game and variants
Automatic Victory conditions that make each game different from the last
TIME SCALE 3.5 day per game turn
MAP SCALE One mile per hex
UNIT SCALE Company
NUMBER OF PLAYERS One to Four; suitable for team play
PLAYING TIME 5-30 minutes for introductory scenario; 2-3 hours for tournament scenario; 4-30 hours for campaign game
Complexity High : Solitaire Suitability High