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La Garde avance! - Waterloo 1815

Wargame with die-cut counters : "La garde avance!", waterloo 1815 the last square.
Base price with tax
Sales price £12.95
Description

FRENCH VERSION, English rules available for download via: https://www.vaevictismag.fr/en/content/9-english-rules

 PLEASE NOTE: Includes the game from VV155 (printer error). The replacement VV161 game has also suffered damage in transit - creases/small tears/wear. It remains legible/fit for furpose.

Synopsis

 

NEWS

Jeux sur cartes, toutes les nouveautés

La bibliothèque stratégique

Les règles de jeu avec figurines

La revue des revues

Les Clubs et la parade des miniatures

 

ANALYSE

Across the Bug River (VUCA Simulations)

Canvas Falcon (auto-édition)

Sacred Oil (Thin Red Line Games)

Crusader Kingdoms (Worthington Games)

Medium Aevum (Les XII Singes)

The Mission (White Dog Games)

Santander 1937 (SNAFU Design)

L’Art de la Guerre V4 (Onyx)

Pony Wars (Baccus)

 

HOBBY

Jeux d’histoire : jeux aléatoires ?

Une campagne DBA sur la journée

Représenter l’infanterie napoléonienne au un pour un

 

RULES

Pugnate ! Règles de gladiateurs

 

SCENARIOS

Medium Aevum - Ce n’est pas de la petite bière

Campagne Guiscard 2 : sur les terres des Mirdassides

Italie 1945 pour ASL

France 1944 pour M44

Campagne pour le Mali, Opération Serval

ART OF WAR

 

L’infanterie de la Vieille Garde au combat

Wargame with die-cut counters : "La garde avance!", waterloo 1815 the last square

 

‘La Garde avance!’ is an original module for the Jours de Gloire series, set at battalion scale.

It covers the last attack of the French army during the Battle of Waterloo. Napoleon’s last reserve, six battalions of the Middle Guard and five battalions of the Old Guard,  set off in square formation to assault Wellington’s thin red line that was still holding its positions,  while Blücher’s forces were becoming an ever greater threat on the French army’s right flank.

The scale is 100 m per hexagon and one Strength Point corresponds to about 200 infantry, 150 cavalry or 2 guns. The historical scenario has 5 turns, each covering twenty minutes of real time. A game of La Garde avance! should last around 1 hour.

 

Scale :

Game turn : 20 mn

1 SP : about 200 infantry, 150 cavalry or 2 guns.

1 hex = 100 m

Game duration : around 1 hour

Issue Number
161
Magazine issue number.