Panzer Expansion #3: Drive to the Rhine - The 2nd Front (2nd Printing)
This expansion set includes the most significant US and British forces that saw action on the Western front in 1944 up until the end of the war in 1945. Also
Note on 2nd Printing: This will be identical to the original except that any known errata will be corrected.
Basically new, shrink taken off, unused copy.
IMPORTANT NOTE: In order to play this expansion, you will need a copy of the basic Panzer game; ownership of Panzer Expansions #1 and #2 is NOT required.
Panzer Expansion #3 shifts the action to the Western Front where the US and British forces drive the beleaguered German units across Western Europe and into the very heart of Germany.
The Reference & Scenario book includes a host of new optional rules covering Suggested Initiative, Spot Removal, Delayed Reaction, Bocage Country, Defensive Fire, and many others including complete rules and reference tables for airborne and glider operations. A few new special units, like the Churchill Crocodile flamethrower tank, stoke up the action to a new level.
You will find no less than twelve versions of the Sherman tank in both US and British livery, Cromwell tanks, Hellcat, Jackson, and Achilles tank destroyers, Greyhound and Humber armored cars, anti-tank guns, four new aircraft and many others. The Germans are also well-represented with the Marder III, StuH 42, Jagdpanther, Jagdtiger, Hetzer (including the flamethrower version), SPWs, PSWs, and more.
The ten scenarios include seven historically based and three actual historical scenarios that cover a wide range of action on the Western Front between US, British, and German units including the two clashes between the British 7th Armoured Division, Panzer Lehr, and the SS Tiger tanks at Villers-Bocage.
Also included is a detailed Tables of Organization & Equipment (TO&E) book outlining eight US and British (Commonwealth) divisions. The German formations include Panzer Lehr, two Panzer Brigades, and s.SS-Panzer Abteilung 101.
Ownership of Expansions 1 & 2 is not required to field the German forces, they are all included here. However, this expands on those German units included in the first two expansions – no unit IDs are duplicated. Combine the German units from all three expansions to create customized scenarios on either the Western or Eastern Front.
Finally, this expansion includes the next 4 double-sided geomorphic mapboards, modeling the terrain found in the close confines of the French boscage country and many other features as the Allied forces push into the heart of Germany. Add these 4 geomorphic mapboards to the 6 geomorphic mapboards from expansions 1 & 2 for added play and many possible battle combinations.
Data Cards 5” x 4”
• USA: 17 double-sided
o 12.7mm AAMG
o 37mm M1A1 AAG
o 37mm M3A1 ATG
o 57mm M1 ATG
o 3-in. M5 ATG
o Artillery
o Jeep
o M3 GMC
o M3A1 APC
o M4A1 MMC
o M4A1 Sherman
o M4A1(76)W Sherman
o M4A3 Sherman
o M4A3(105) HMC
o M4A3(76)W Sherman
o M4A3E2(75)W Jumbo
o M4A3E2(76)W Jumbo
o M4A3E8(76)W “Easy Eight’ Sherman
o M5A1 Stuart
o M8 Greyhound
o M8 HMC
o M10 GMC
o M16 MGMC
o M18 GMC Hellcat
o M20
o M21 MMC
o M24 Chaffee
o M26 Pershing
o M36 GMC Jackson
o M55 Quadmount
o P-38L Lightning
o P-47D Thunderbolt
o Squads, Half-Squads & Sections
o Mortars, HMG and Anti-Tank Weapons
o Trucks
• British: 20 double-sided
o 75mm SP, Autocar
o Achilles IC
o AEC Mk. III
o Archer
o Artillery
o Challenger
o Churchill Crocodile
o Churchill VII
o Churchill VIII CS
o Comet
o Cromwell IV
o Cromwell VI CS
o Cromwell VII
o Cromwell VIII CS
o Crusader AA
o Daimler Mk. I
o de Havilland Mosquito FB Mk VI
o Hawker Typhoon Mk. IB
o Humber Mk. III
o Humber Mk. IV
o Humber Scout Car
o Kangaroo
o Loyd Carrier
o M5 APC
o OQF 17 pdr
o OQF 40mm Mk. III
o OQF 6 pdr
o Sherman IB
o Sherman IIA
o Sherman V
o Sherman VC Firefly
o Squads, Half-Squads & Sections
o Mortars, HMG and Anti-Tank Weapons
o Staghound AA
o Staghound Mk. I
o Staghound Mk. II
o Stuart V
o Trucks
o Universal Carrier
o Valentine XI
o White Scout Car
o Wolverine
• German: 27 double-sided
o 2cm FlaK 38 AAG
o 2cm FlaK Zgkw 1t
o 2cm Flakvierling Zgkw 8t
o 3.7cm FlaK Zgkw 8t
o 3.7cm PaK 36 ATG
o 5cm PaK 38 ATG
o 7.5cm leIG
o 7.5cm PaK 40 ATG
o 8.8cm FlaK 36 A/ATG
o 8.8cm PaK 43 ATG
o 15cm sIG
o Artillery
o Brummbär
o Elefant
o Flakpanzer 38(t)
o Flammpanzer 38(t)
o Fw 190 F-1
o Grille 33
o Grille 33/1
o Hetzer
o Hs 129 B-1/R2
o Jagdpanther
o Jagdpanzer IV
o Jagdpanzer IV/70
o Jagdtiger
o Limbers
o Marder II
o Marder III
o Möbelwagon
o Nashorn
o Ostwind
o PSW 222
o PSW 231
o PSW 233
o PSW 234/1
o PSW 234/2 Puma
o PSW 234/3
o PSW 234/4
o PSW II Luchs
o PzKpfw 38(t) Aufklärer
o PzKpfw IIF
o PzKpfw IIIG
o PzKpfw IIIJ
o PzKpfw IIIM
o PzKpfw IIIN
o PzKpfw IVF2
o PzKpfw IVG
o PzKpfw IVH
o PzKpfw IVJ
o PzKpfw V Panther
o PzKpfw VIE Tiger I
o PzKpfw VIB Tiger II
o SdKfz 7
o SdKfz 10
o SdKfz 11
o SPW 250/1
o SPW 250/7
o SPW 250/8
o SPW 250/9
o SPW 250/10
o SPW 251/1
o SPW 251/2
o SPW 251/22
o SPW 251/9
o SPW 251/10
o SPW 251/17
o Squads, Half-Squads & Sections
o Mortars, HMG and Anti-Tank Weapons
o StuG IIIF
o StuG IIIG
o StuG IV
o StuH 42
o Trucks
o Wirbelwind
TIME SCALE
|
15 second to 15 minutes per turn |
|
MAP SCALE |
1 meters per hex |
|
UNIT SCALE |
Individual tanks, vehicles, towed guns and aircraft; infantry squads, half-squads, and sections |
|
NUMBER OF PLAYERS | Two or more |